Power Generators are key to establishing control of a region
and supply lines across the map.
In order to receive the resources from a region, the player
must control the power generator - the ownership
of any nearby deposits are slaved to the building, and will
be converted together.
Any ground unit within the vicinity of a neutral of hostile generator
will release nanites to gradually convert it to your side,
as long as they are not in combat.
NB: It is possible to have an engineer simultaneously
convert a power generator as it builds, e.g. a nearby extractor.
This is particularly useful in the opening moments before neutral defenders
To increase the income of a region,
Amplifiers can be built upon Power Generators.
Global abilities can also be used to further boost this income at the cost of Quanta.
This page was last edited on 16 April 2016, at 12:49.
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